Stacey Conchie
Stacey Conchie is Director of CREST and Professor of Psychology at Lancaster University.
Projects
Articles
Academic Publications
Communication and coordination across event phases: A multi-team system emergency response
This paper explores how multi-agency response teams communicate and coordinate in different phases of a simulated terrorist incident. Procedural guidelines state that responders should coordinate their response to a major emergency across two phases: ‘response’ (when the incident is ongoing) and ‘recovery’ (when the threat has subsided, but the legacy of the incident is ongoing). However, no research has examined whether these phases map to the behaviours of responders in situ. To address this, we used measures of communication and coordination to examine how behaviours evolved during a simulated terrorist incident in the United Kingdom. We grounded our approach within the theoretical literature on multi-team systems. It was found that the current response/recovery classification does not fit the nuanced context of an emergency. Instead, a three-phase structure of ‘response/resolve/recovery’ is more reflective of behaviour. It was also found that coordination between agencies improved when communication networks became less centralized. This suggests that collaborative working in multi-team systems may be improved by adopting decentralized communication networks.
(From the journal abstract)
Brown, O., Power, N. and Conchie, S.M. (2021), Communication and coordination across event phases: A multi-team system emergency response. J Occup Organ Psychol.
https://doi.org/10.1111/joop.12349Immersive simulations with extreme teams
Extreme teams (ETs) work in challenging, high pressured contexts, where poor performance can have severe consequences. These teams must coordinate their skill sets, align their goals, and develop shared awareness, all under stressful conditions. How best to research these teams poses unique challenges as researchers seek to provide applied recommendations while conducting rigorous research to test how teamwork models work in practice. In this article, we identify immersive simulations as one solution to this, outlining their advantages over existing methodologies and suggesting how researchers can best make use of recent advances in technology and analytical techniques when designing simulation studies. We conclude that immersive simulations are key to ensuring ecological validity and empirically reliable research with ETs.
(From the journal abstract)
Brown, O., Power, N., & Conchie, S. M. (2020). Immersive simulations with extreme teams. Organizational Psychology Review, 10(3–4), 115–135.
https://doi.org/10.1177/2041386620926037Behavioral consistency in the digital age
Efforts to infer personality from digital footprints have focused on behavioral stability at the trait level without considering situational dependency. We repeat Shoda, Mischel, and Wright’s (1994) classic study of intraindividual consistency with data on 28,692 days of smartphone usage by 780 people. Using per app measures of ‘pickup’ frequency and usage duration, we found that profiles of daily smartphone usage were significantly more consistent when taken from the same user than from different users (d > 1.46). Random forest models trained on 6 days of behavior identified each of the 780 users in test data with 35.8% / 38.5% (pickup / duration) accuracy. This increased to 73.5% / 75.3% when success was taken as the user appearing in the top 10 predictions (i.e., top 1%). Thus, situation-dependent stability in behavior is present in our digital lives and its uniqueness provides both opportunities and risks to privacy.
(From the journal abstract)
Shaw, H., Taylor, P., Ellis, D. A., & Conchie, S. (2021). Behavioral consistency in the digital age [Preprint]. PsyArXiv.
https://doi.org/10.31234/osf.io/r5wtn
Projects
Articles
Academic Publications
Communication and coordination across event phases: A multi-team system emergency response
This paper explores how multi-agency response teams communicate and coordinate in different phases of a simulated terrorist incident. Procedural guidelines state that responders should coordinate their response to a major emergency across two phases: ‘response’ (when the incident is ongoing) and ‘recovery’ (when the threat has subsided, but the legacy of the incident is ongoing). However, no research has examined whether these phases map to the behaviours of responders in situ. To address this, we used measures of communication and coordination to examine how behaviours evolved during a simulated terrorist incident in the United Kingdom. We grounded our approach within the theoretical literature on multi-team systems. It was found that the current response/recovery classification does not fit the nuanced context of an emergency. Instead, a three-phase structure of ‘response/resolve/recovery’ is more reflective of behaviour. It was also found that coordination between agencies improved when communication networks became less centralized. This suggests that collaborative working in multi-team systems may be improved by adopting decentralized communication networks.
(From the journal abstract)
Brown, O., Power, N. and Conchie, S.M. (2021), Communication and coordination across event phases: A multi-team system emergency response. J Occup Organ Psychol.
Immersive simulations with extreme teams
Extreme teams (ETs) work in challenging, high pressured contexts, where poor performance can have severe consequences. These teams must coordinate their skill sets, align their goals, and develop shared awareness, all under stressful conditions. How best to research these teams poses unique challenges as researchers seek to provide applied recommendations while conducting rigorous research to test how teamwork models work in practice. In this article, we identify immersive simulations as one solution to this, outlining their advantages over existing methodologies and suggesting how researchers can best make use of recent advances in technology and analytical techniques when designing simulation studies. We conclude that immersive simulations are key to ensuring ecological validity and empirically reliable research with ETs.
(From the journal abstract)
Brown, O., Power, N., & Conchie, S. M. (2020). Immersive simulations with extreme teams. Organizational Psychology Review, 10(3–4), 115–135.
Behavioral consistency in the digital age
Efforts to infer personality from digital footprints have focused on behavioral stability at the trait level without considering situational dependency. We repeat Shoda, Mischel, and Wright’s (1994) classic study of intraindividual consistency with data on 28,692 days of smartphone usage by 780 people. Using per app measures of ‘pickup’ frequency and usage duration, we found that profiles of daily smartphone usage were significantly more consistent when taken from the same user than from different users (d > 1.46). Random forest models trained on 6 days of behavior identified each of the 780 users in test data with 35.8% / 38.5% (pickup / duration) accuracy. This increased to 73.5% / 75.3% when success was taken as the user appearing in the top 10 predictions (i.e., top 1%). Thus, situation-dependent stability in behavior is present in our digital lives and its uniqueness provides both opportunities and risks to privacy.
(From the journal abstract)
Shaw, H., Taylor, P., Ellis, D. A., & Conchie, S. (2021). Behavioral consistency in the digital age [Preprint]. PsyArXiv.